Today's update is not going to be major. I have been hard at work on making the first chapter of the game, but it is nowhere near close to being done. So, today I'm going to just showcase what exactly I have done this past week. This week, I was mostly making the level design … Continue reading Working on: Chapter 1 Level Design
This week's update will talk about how you get new titles in Hegemone Pass! It will be essential, so pay attention! TITLES First, a quick recap about titles. A title acts as an equipment for each character. The title's powers take effect once the owner of that title becomes the leader in battle. All your allies and foes have one equipped. A title can … Continue reading Stolen Titles : Obtaining new Titles
Today, I’m going to explain a bit more about Leader Switching. Disclaimer: This is a copy of an update previously posted on the devlogs located on the Haxeflixel Forums and the TIGSource forums, with very minor tweaks. Please remember that these pictures of the game are not final, things might change later on... The game runs … Continue reading First details on Leader Switching
Welcome to the Hegemone Pass development log! This is a short introductory post regarding the game and it's website. Please note that this website is still a work in progress, so there might be drastic changes to the design or overall structure of the site as we go further into development. Hegemone Pass? Hegemone Pass … Continue reading Welcome to the Hegemone Pass website!