Hey all! I'm back with some more progress on the game... Title Screen Update First of all, there's a new title screen (and also a developer logo I'll be showing off another day)! There are a few nice things about this title screen: The leader in the front is different every time. It can be … Continue reading Drafting Missions & Story
Hello! Last time, there was a small part about an Enemy Spawner rework that occurred during development. But did you know that there were a few more iterations of the system? At the time of writing, the enemy spawner got it's (hopefully) final iteration (though bugs are still possible), so I would like to go … Continue reading Iterations of the enemy spawners
Long time no see! First of all, I am terribly sorry for not having posted anything formal on the website. I had a two month period where I had a lot of real-life work to do, and the rest of the time during this silence was doing a lot of backend, such as bug fixing, … Continue reading Intermission reworks, start of content development!
Today's update is not going to be major. I have been hard at work on making the first chapter of the game, but it is nowhere near close to being done. So, today I'm going to just showcase what exactly I have done this past week. This week, I was mostly making the level design … Continue reading Working on: Chapter 1 Level Design